Humanity's last safe city has fallen to an overwhelming invasion force, led by Ghaul, the imposing commander of the brutal Red Legion. He has stripped the city's Guardians of their power, and forced the survivors to flee. One year after the events of Destiny: Rise of Iron, the Red Legion faction of the Cabal, a military-industrial empire of massive amphibians, attack The Last City with overwhelming forces, led by their emperor, Dominus Ghaul. Ghaul, believing the Traveler was wrong in giving humanity Light, succeeds in stripping the Guardians of their powers and forcing them to flee the Tower. Scattered and powerless, the Guardians must acquire new powers to face Ghaul and the Red Legion, venture to new worlds in the Destiny universe, and reclaim the Last City. While there is a story this time around, it is terrible. It makes very little sense. It is infuriating, corny and saccharine. *spoilers* <br/><br/>1) Like the fact that all the Sturm und Drang of the opening premise is negated two missions later by simply touching one thing after a mission where you can literally run past every enemy - something you can do through 80% of every mission.<br/><br/>2) Or the fact that after you lose your light, Ghost incessantly reminds you what a big deal that is because now when you can't die, he can't resurrect you. Except throwing yourself off a cliff immediately after he says that will result in a - you guessed it - respawn. I suppose by the power of Jesus or Superman or something.<br/><br/>3) Then at one point, we are told by a new NPC something "revolutionary" about the Vex that we honestly could have figured out for ourselves at anytime since encountering their innards…if we only had a microscope.<br/><br/>4) There is a tiresome injured/slow motion mission to drag the campaign out. There is no fast travel or vehicles other than a couple of tanks - to drag the campaign out. One of the tank mission is just plowing through stuff.<br/><br/>5) The dialog is overwrought. "I am more than just my light!" <br/><br/>6) The whole Almighty thing serves no purpose. None. How you do blow up the system with you in it? Dumbest threat ever.<br/><br/>7) A new Warmind that isn't Rasputin - who is the only Warmind and might be missing but might be this new one. Um. okay.<br/><br/>And on and on with the off-putting, ongoing issues of the console graphics, Sony-exclusives, micro-transactions, etc. 4v4 PvP is okay but again the same three or four modes over the same four or five maps. And Countdown is deplorably joyless.<br/><br/>What you are left with are the same guns, same enemies and same grind from the first game - just in a shiny new package. Yes, things are bigger and more, like the worlds, quests and patrols. But there is just not that much variety in all the excess. It still gets old quick. Especially for people like myself who have 3600 hours of actual gameplay hours on the original game. Yes, they streamlined a bunch of stuff like the faction rewards system but that doesn't solve the inherent issues with the game, it is just a re-skinned expansion of the first. I have already had 3600 hours of that. This needed to be something different than far more of the same. If you are new to the franchise, I'd say try it as your first experience because it is refined and playable. But for a returning player, I would wait for the collector's edition. Because this is in no way worth US$60 only to shell out another $30 every few months to keep playing.<br/><br/>This game is a 3.5/10 tops. Worst game ever made, somehow managed to be worse than the pile of trash that was the first Destiny. Bungie has really fallen from grace, go back to halo you guys. This game sucks, the story sucks, the multiplayer sucks, the raids suck, the strikes suck, the players suck, everything about it sucks.
Faiolfedl replied
371 weeks ago